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- # GW file for domain.
-
- # Perform basic setup.
- echo source setup.gw
- source setup.gw
- echo Done with source setup.gw
-
- # Load the scrub model
- echo source scrub.gw
- source scrub.gw
-
- # Tell gamegen about the world so it can automatically
- # add nodes to the world during the loading process.
- GameGenSetWorld world1
-
- # Load the arena
- #source arena1.gw
-
- # Load all runners
- source runners.gw
-
- # Create the master controller node for all runners.
- NewObject3D motion_node
- Object3DSetAction master_runner_move
-
-
- # Load game key
- source key.gw
-
- #######################################################
- # Add all children of the world.
- FindNode world1
-
- # Don't need to add this because the tree should have
- # been pruned and children added to the world during
- # the loading process.
- #AddChild arena1
-
- # Add master runner node.
- AddChild motion_node
-
- # Add all runners.
- AddChild runner_0
-
- AddChild runner_1
- AddChild barrier_1
- AddChild pball_1
-
- AddChild runner_2
-
- AddChild runner_3
-
- AddChild runner_4
-
- AddChild runner_5
-
- AddChild runner_6
-
- AddChild runner_7
-
- AddChild key
-
- #######################################################
-
- # Set up display configuration
- source display.gw
-
- # Start rendering graphics.
- Render
-
- #PrintUsedNodes
-
- echo PrintWorld world1
- PrintWorld world1
-
- Quit
-